There are however, games that have certainly influenced Little Devil Inside in terms of game design and mechanics such as Betrayal at Krondor, X-com series, Legend of Zelda, System Shock. We want the players themselves to create their own experience and for this to happen, we will need to carefully build in many detailed content.Īre there any games in particular that serve as motivation for the game, whether that is mechanically, aesthetically or even in terms of narrative?ĭirectly or not, we believe that other than just games, media such as film, print, art & design in general have all been inspirational sources. This nostalgic essence is what we wanted to create with Little Devil Inside by using what was just sufficiently required of the technology available today hence our main design concept – minimalism. The cover art often just had characters and the world at a glance but somehow encouraged the gamer to picture game in their imagination. Little Devil Inside will also have the basic features found in RPGs such as character traits, stats, weapon & armor upgrades but the focus of our design concept was not so much ON each of the features but HOW they can be delivered to the player so as to create the required emotional link to keep the player immersed and make them live the game rather than just play it.Īs gamers ourselves, we have grown with pretty much the entire video game era beginning from the early 8-bit days when before making a purchase decision, there was little or nothing to go on except for a little cover art. You will need to rely on human instincts and use available technology to prepare and go through your missions. That being said, the game is not about casting magical spells or summoning mythical monsters. John Choi: Little Devil Inside is an action adventure survival game set in an unrealistic world with creatures, monsters and demons but your actions are very much limited to human capabilities. Paul James: So John thank you for giving me your time for this chat, first and foremost what is Little Devil Inside? How did the game come about? In the interview we talk about the game’s origins, Neostream’s background and much more so take a load off and read up on the game here. Unfortunately, the State of Play didn't provide an official release date for Little Devil Inside, but we know the game is coming to PlayStation 4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch.I recently had the fantastic opportunity to chat to John Choi, one of the team members at Seoul based NeoStream, the developers of Little Devil Inside. Bright and lighthearted though it seems to be, the trailer shows that there's definitely an undercurrent of supernatural darkness in the game, and we'll have to wait and see just how it'll manifest itself. The trailer also gives a very quick look at combat, with Billy using his sword to take out enemies and stabbing through them to turn them into weapons he can use against the hordes.Ĭoupled with Little Devil Inside's cutesy art style, the entire trailer gives an uncanny sense of foreboding. You'll also run into various characters on your path in usual RPG fashion, some of whom will sell you things or help you out, while others seem to have a more sinister agenda. In addition to some locales, the trailers also gives a sense of how you'll get around the world map, which will include encounters of its own-in this case, a flock of sheep blocking the way. The focus is on traveling to locations and surviving while you're there, completing your mission, rather than on staying alive as long as you can in a hostile environment. While survival is an aspect of Little Devil Inside, it sounds like it's not like a traditional survival game. Now Playing: Little Devil Inside | Playstation State of Play 2021 By clicking 'enter', you agree to GameSpot's
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